Crafting Together, Gaming Forever
Embark on a gaming journey with The Digital Spell, where solo passion meets the power of collaboration. As the solo developer behind the scenes, I weave dreams into code, while cherished collaborators and friends bring their magic to each project.
About us
How to Migrate from Bitbucket: A Guide for Free Users Affected by the 2025 Changes
Introduction Bitbucket has announced major changes to its Free plan, effective April 28, 2025. These...
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15 years of Game Engines Evolution
My journey into game development began back in 2008, during my Game Development Master at...
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Version Control for Code and Art in Games
Managing game projects requires a reliable version control system (VCS) to keep track of changes,...
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Aspect Ratio and Safe Area: Key Elements for an Immersive Gaming Experience
A game’s visual quality isn’t just about resolution but also how well it fits different...
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Understanding Global Age Ratings: A Game Developer's Perspective
In the early 1990s, video games like Mortal Kombat sparked intense debates about violence in...
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Best Practices for Version Naming in Mobile App Submissions
When submitting a new version of your app or game to a store like Google...
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How to Choose the Best Fonts for Game User Experience
In an intense game, an important discussion suddenly happens, but it’s difficult to read the...
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Importance of Open-Source Tools
Open-source tools are essential in the ever-changing domain of game development, especially for solo developers....
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COLORCAST - Design Evolution (V)
Greetings from the final installment of the series. Following our time at Gamelab and Gamepolis...
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COLORCAST - Design Evolution (IV)
This screenshot shows the Smart Box’s development up to the final design.
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COLORCAST - Design Evolution (III)
Today we will explain how the tools are integrated into the COLORCAST project.
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COLORCAST - Design Evolution (II)
Following our unfortunate try with Tiled, we looked at new editors.
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COLORCAST - Design Evolution (I)
Welcome to the first piece in a series showcasing how the game has progressed.